when three mixed jars are flipped), or win the game when the emotions are all placed in their correct jars. The players lose the game if the Monster gets too confused (i.e. Otherwise, the jar goes back to the shelf as it was, unless it shows multiple colours in which case it stays facing forwards. If the player chooses the jar which matches the colour of the token, they place to token in the jar to show that the Colour Monster now understands that feeling. The jars start the game placed on shelves with all their colours hidden. To do this, they need to describe something that makes them feel the emotion matching that colour (yellow for happiness, blue for sadness, red for anger, black for fear and green for calm). When the Monster visits a space with an emotion token, the player can pick it up and try to find the jar of the matching colour to put it in. In the board game version, players take turns to roll a die that lets them move the Monster to different coloured spaces on the board. That’s the premise of this touching and delightful board game based on the children’s book of the same name by Anna Llenas. His emotions are all over the place he feels angry, happy, calm, sad and scared all at once! To let him untangle his jumbled feelings, a little girl shows him what each feeling means using colours to help identify them. The Colour Monster woke up feeling very confused today.
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